AI Insights · Timothy · July 2024
Top 5 Boat Games on iOS in France: Q2 2024 Performance
Explore the performance of the top 5 boat games on iOS in France during Q2 2024, including trends in downloads, revenue, and weekly active users.
In Q2 2024, the top 5 boat games on iOS in France showcased varied performance in terms of downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides a comprehensive overview of the trends for each game.
My Cruise from EYEWIND LIMITED experienced significant fluctuations. Revenue peaked at $594 in the week of April 29 but saw a decline to $139 by June 10, before recovering to $407 by the end of June. Downloads followed a similar trend, peaking at 3.4K in late April and then declining to 1.4K by mid-June, with a slight recovery to 2.4K by the end of the quarter. Weekly active users grew steadily from 16.2K in early April to 24.3K by the end of June.
Submarine Jump! by Kwalee Ltd showed a general decline in both downloads and weekly active users. Downloads dropped from 951 in the first week of April to just 104 by the end of June. Similarly, weekly active users fell from 1.9K to 511 over the same period. This game did not generate any revenue during this quarter.
Ship Simulator: Boat Game from Azur Interactive Games Limited had modest revenue, peaking at $48 in early April and stabilizing around $20-$30 in the following weeks. Downloads saw a peak of 928 in late April but dropped to zero by the end of June. Weekly active users fluctuated, peaking at 1.6K in late April and decreasing to 826 by the end of the quarter.
Virtual Regatta Offshore by Virtual Regatta demonstrated strong revenue performance, peaking at $6.8K in the week of April 22 and stabilizing around $3.6K by the end of June. Downloads remained relatively stable, averaging around 250 per week. Weekly active users showed a slight increase, starting at 11.4K in early April and ending at 11.2K in late June.
Port City: Ship Simulator by Pixel Federation Games saw a steady increase in revenue, peaking at $509 in late May and stabilizing around $500 by the end of June. Downloads were highest in early May at 316 but decreased to 166 by the end of June. Weekly active users peaked at 1.2K in mid-May but decreased to 958 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.